Thursday 18 February 2010

Reactor


Reactor is the Physics Engine which is pre-built into 3D S Max.

With it we can effortlessly create collisions between solid ojects without the pain of keyframing every small movement or rotation.

http://www.be-orange.co.uk/tutorials/3D
Follow the link and downdload "MaxBowl.zip"
You will need this for the class excersize.

when you feel a little more confident with this try your hand at this tutorial: http://www.republicofcode.com/tutorials/3ds/collision_reactor/ This will intruduce you to using the "Reactor Spring" facility also.

No comments:

Post a Comment