Thursday 25 February 2010
Reactor Notes
Hello everyone...
The Reactor note are now available for download: http://www.be-orange.co.uk/tutorials/3D
Thursday 18 February 2010
Morpher Lecture Notes
Hey Everyone, the written notes for the Morpher Modifier are now available to download
http://www.be-orange.co.uk/tutorials/3D
http://www.be-orange.co.uk/tutorials/3D
Reactor
Reactor is the Physics Engine which is pre-built into 3D S Max.
With it we can effortlessly create collisions between solid ojects without the pain of keyframing every small movement or rotation.
http://www.be-orange.co.uk/tutorials/3D
Follow the link and downdload "MaxBowl.zip"
You will need this for the class excersize.
when you feel a little more confident with this try your hand at this tutorial: http://www.republicofcode.com/tutorials/3ds/collision_reactor/ This will intruduce you to using the "Reactor Spring" facility also.
http://www.be-orange.co.uk/tutorials/3D
Follow the link and downdload "MaxBowl.zip"
You will need this for the class excersize.
when you feel a little more confident with this try your hand at this tutorial: http://www.republicofcode.com/tutorials/3ds/collision_reactor/ This will intruduce you to using the "Reactor Spring" facility also.
Storyboarding
What is a storyboard? It's a place to plan out your digital story in two dimensions. The first dimension is time: what happens first, next, and last. The second is of interaction: how does the voiceover (your story) interact with the images, how do visual transitions and effects help tie together the images, how does the voiceover interact with the musical soundtrack? Any element can interact with any other one, and the storyboard is the place to plan out the impact you intend to make on the audience.
You must plan out your animation in the form of a storyboard! Don't wory about the quality of drawing!, it is only to demonstrate graphically the order and timing of the sequence.
You must plan out your animation in the form of a storyboard! Don't wory about the quality of drawing!, it is only to demonstrate graphically the order and timing of the sequence.
Thursday 11 February 2010
Morpher
Today you will learn how to store animations using the Morpher Modifier.
http://www.be-orange.co.uk/tutorials/3D
Follow the link and download "head.obj"
Path Constraint Re-cap
Hey everyone, The notes for the Path Constraint tutorial are now available for download
http://www.be-orange.co.uk/tutorials/3D
Thursday 4 February 2010
Animation Basics Recap
Hello Everyone
http://be-orange.co.uk/tutorials/3D/
Last weeks lecture is now up in written form for you to download. You will need to master these techniques in the coming weeks.
http://be-orange.co.uk/tutorials/3D/
Last weeks lecture is now up in written form for you to download. You will need to master these techniques in the coming weeks.
Subscribe to:
Posts (Atom)